using System;

namespace Assets.Scripts.GameSystem
{
	public enum enVirtualItemType
	{
		enNull,
		enNoUsed,
		enExp,
		enDianQuan,
		enHeart,
		enGoldCoin,
		enArenaCoin,
		enBurningCoin,
		enExpPool,
		enSkinCoin,
		enGuildConstruct,
		enSymbolCoin,
		enDiamond,
		enAchievementPoint,
		enHuoyueDu,
		enMatchPersonalPoint,
		enMatchTeamPoint,
		enDianJuanJiFen,
		enMentorPoint
	}
}
